
Black Ops 7 developers have clarified that the Mastercraft weapons from the Vault Edition of the game won’t be updated despite the skins changing.
There have been some iconic special edition versions of Call of Duty titles. The original Modern Warfare 2 (2009) had Night Vision Goggles as a part of its special edition, while Black Ops had a drivable RC-XD for fans to own.
Those physical special edition releases have slowed down a bit in recent years, making way for in-game skins, early access periods, and bonus CoD points as things have gone all-digital.
Black Ops 7’s Vault Edition has already undergone some changes, too. A number of the skins from the $100 edition were updated amid backlash, including the T.E.D.D. Operator. The TranZit bus driver has been updated to look more terrifying.
Mastercraft weapons won’t change in Black Ops 7
With the skins being changed, some fans wondered if the five Mastercraft weapon bluperints would also be undergoing a revamp.
However, Treyarch has clarified things, revealing that it won’t be the case. “Don’t believe. I don’t think so,” Design Director Matt Scronce told CharlieIntel when quizzed about it.
“Most of the feedback is really about the operators anyway. Right? So we do wanna make sure that those still feel lost when fun,” Treyarch’s Ben Lewis added. “I mean, if you look at the ones from BO6, they were pretty out there too.”

As noted, there are five Mastercraft weapon bluperints in the Vault Edition. These are:
- Blank Certainty Blueprint – Peacemaker MK1 (Assault Rifle)
- Authorized Destroyed Blueprint – Dravec 45 (SMG)
- Dire Experiment Blueprint – M10 Breacher (Shotgun)
- Ballistic Scyth3 Blueprint – VS RECON (Sniper Rifle)
- Shock Blade Blueprint – Flatline Mk.II (Melee)
They will be available at launch in Multiplayer for Vault Edition owners, while the Mastercraft Weapon Collection will be available in Warzone when Season 1 kicks off.