
Two of Warzone’s biggest, ongoing points of contention are Dead Silence and Heartbeat Sensors. Both items have become synonymous with the Call of Duty brand, and are now commonplace in Warzone’s battle royale. So we’re going to take a look at each, their impact, and whether or not they should stay in the game.
Dead Silence first emerged as a top Perk in 2007’s immortal Call of Duty 4: Modern Warfare, whereas the Heartbeat Sensor arrived a mere two years after it in Modern Warfare 2. CoD fans will be familiar with the items, and they’ve never caused too many issues in the past. However, the same cannot be said for their presence in Warzone. Activision’s premiere battle royale experience launched in March 2020, and both pieces of equipment have constantly flirted with heated discussion over their admission into the game’s inventory. But why? Well, they both provide huge advantages that can massively impact a game of battle royale. Not only that, but they are items that can encourage camping, and also hinder players unable to grab their loadout. Let’s get into it.
Should Dead Silence stay dead in Warzone?

- Read More: How to easily kill Krampus in CoD: Vanguard
The thing is, this required a lot more skill in most cases as you still needed to be able to aim and land your shots, but Raven Software felt this was too much and omitted the item from Warzone’s new Caldera map. It begs the question as to why they felt the need to remove Stopping Power but not Dead Silence. Dead Silence, once activated, provides absolute silence for a short, but long enough, period of time. There’s an element of skill and timing required to truly maximize its effectiveness, but it’s still an overpowered ability that gives you superpowers.

Even the world’s leading pros can do very little against a completely silent and unprovoked attack. It’s a super OP mechanic that players have wanted to be removed for the longest time. As an audio connoisseur, Dr Disrespect has been extremely vocal about Dead Silence being removed saying: “It’s still something that we, all the players, don’t want in the game anymore. Two years later, how many times do we have to say we don’t want it, for it to still be in the game. It’s still in there!” According to the game’s launch patch notes, Dead Silence has been nerfed so it will now “refresh on first kills only, with reduced drop rates found in loot”. Yet, there are Dead Silences aplenty in Caldera, and Raven might need to seriously consider how they approach a huge aspect of the game that fans have campaigned to be removed for nearly two years now.
Heartbeat Senses are always tingling in Warzone

Related
has indeed impacted the sensor and reduced its capabilities, but as with most first-time nerfs, the results are almost negligible. In the same way that the devs tend to ever-so-slightly increase recoil and reduce a gun’s DPS by 1 point in a couple of hit regions, the Heartbeat Sensor has had its ping time increased by three seconds. In a game of battle royale that can last anywhere up to about 25 minutes, this is a nothing change. The Ghost Perk is obviously well-suited to deal with Heartbeat Sensors, but that creates more problems in itself. Being forced to pick Ghost negates other Perks in the category, and if you don’t have it, then you’re exposed. Players wanting to snipe need a secondary weapon, so Ghost is out of the question and Overkill is the answer.

Here’s another scenario for you to mull over: One player has racked up 5-10 kills, dies, and ends up in a late-game Gulag fight. Another has kept well-hidden for the majority of the game camping in buildings, cradling their trusty Heartbeat Sensor for precious snippets of info. The player wins the Gulag, jumps back into the fight, the circle is closing with less than 30 people left, and unless there’s a free, and probably well-guarded, Loadout Drop waiting, then they don’t have Ghost. Is it fair to punish the respawning player by having them exposed to the umpteen Heartbeat Sensors all being simultaneously watched?
So what’s Warzone’s solution?


These cries have fallen on deaf ears since March 2020, and Raven’s first attempts to thwart the power of these items have done nothing. How long will it be until enough becomes enough for loyal Warzone fans?