
Episode Heresy brings sweeping changes to Destiny 2’s meta with balance changes and a colossal cache of powerful new weapons spread across the entire sandbox, many of which are destined to be top-tier.
Like previous Episodes, Heresy is split into three Acts, each introducing additional weapons over the course of several months. We’ve been keeping tabs on all of Bungie’s pre-release streams and TWID posts to compile every known weapon coming with Act 1 and beyond, including seasonal gear, reprisals, Exotics, and more.
As with all major Destiny 2 updates, PvE and PvP metas will take some time to settle, especially when factoring in a suite of new Artifact perks. We’ll have plenty of meta commentary to come but for now, here’s what you’ll be hunting for throughout Heresy.
Seasonal weapons
Four weapons were added in Heresy Act 1’s seasonal activity, The Nether, including Adamantite and Psychopomp, with more added in Act 2, obtained from Court of Blades.
The former is a support frame Auto Rifle similar to The Final Shape’s No Hesitation while the latter is an area denial frame Arc Grenade Launcher that fires multiple projectiles per round and can roll the new Bolt Charge synergy perk, Rolling Storm.
See below for the full table of possible perks for every weapon.

Act 1
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Adamantite | Strand Auto Rifle (Support) | Reciprocity Slice Unrelenting Subsistence Ensemble Demolitionist Pugilist | Elemental Honing Hatchling Circle of Life Tear Attrition Orbs Frenzy Kill Clip |
![]() Psychopomp | Arc Grenade Launcher (Area Denial) | Envious Arsenal Eddy Current Ambitious Assassin Feeding Frenzy Pugilist Stats for All Threat Detector | Harmony Elemental Honing Frenzy Full Court Rolling Storm Demolitionist Unrelenting |
![]() Watchful Eye | Arc Machine Gun (Aggressive) | Overflow Dynamic Sway Reduction Mulligan Wellspring Hip-Fire Grip Field Prep Eddy Current | Jolting Feedback Rolling Storm Killing Tally Elemental Honing Surrounded Target Lock Sword Logic |
![]() Abyssal Edge | Strand Sword (Wave) | Energy Transfer Slice Tireless Blade Relentless Strikes Duelist’s Trance Valiant Charge Flash Counter | Hatchling Elemental Honing En Garde Sword Logic Redirection Surrounded Demolitionist |
Act 2
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Anamnesis | Void Bow (Lightweight) | Archer’s Tempo Dragonfly Successful Warm-Up Hip-Fire Grip Repulsor Brace To The Pain Perfect Float | Destabilizing Rounds Demoralize Adagio Impulse Amplifier Sword Logic Moving Target Explosive Head |
![]() Mirror Imago | Strand Submachine Gun (Adaptive) | Recycled Energy Subsistence Grave Robber Pugilist To The Pain Moving Target Overflow | Hatchling Target Lock Swashbuckler Sword Logic Permeability Offhand Strike Unrelenting |
![]() Refusal of the Call | Strand Glaive (Adaptive) | Impulse Amplifier Slice Tilting at Windmills Envious Assassin Replenishing Aegis Discord Auto-Loading Holster | Melee Momentum Vorpal Weapon Unstoppable Force Sword Logic Close to Melee Disruption Break Beacon Rounds |
![]() Division | Arc Sidearm (Heavy Burst) | Perfect Float Eddy Current Hip-Fire Grip To The Pain Pugilist Grave Robber Encore | Voltshot Kill Clip Sword Logic Swashbuckler Offhand Strike Eye of the Storm Surrounded |
![]() Afterlight | Void Fusion Rifle (Adaptive) | Under Pressure Grave Robber Lead From Gold Discord Offhand Strike Ambitious Assassin Pugilist | Reservoir Burst Swashbuckler Adagio Cornered Vorpal Weapon Successful Warm-Up Destabilizing Rounds |
How to get seasonal Adept weapons – Heretical Arsenal explained
While somewhat confusing, there are four different rarities of seasonal weapons Guardians can obtain via the Nether. These are as follows:
- Seasonal weapons (standard): Obtained as standard drops from all Nether activities and the Tome of Want.
- ‘Shiny’ seasonal weapons: Obtained rarely from all Nether activities and the Tome of Want. Shiny variants drop automatically Masterworked and a chance to contain multiple perks in columns one and two.
- Adept seasonal weapons: Only obtainable from Expert difficulty Nether runs. Adept variants feature a different default color scheme and can use Adept Mods.
- ‘Shiny’ Adept seasonal weapons: Extremely rare drops from Expert difficulty Nether runs. Similar to non-Adept seasonal weapons, Adept versions drop automatically Masterworked and have a chance to contain multiple perks in columns one and two, as well as having access to Adept Mods.
Taking all of the above into account, if you’re hunting for the absolute best versions of Heresy’s seasonal weapons, you’ll need to grind Expert versions of the Nether, as it’s currently the only means of obtaining Shiny Adept weapons.
Related
Sundered Doctrine Dungeon weapons
Destiny 2’s Sundered Doctrine Dungeon went live on February 7 and added a further four weapons to Episode Heresy’s already extensive armory. See the table below for the confirmed perk pools for each
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Unloved | Strand Hand Cannon (Heavy Burst) | Dragonfly Outlaw Hatchling Rapid Hit Killing Wind Heating Up | Heating Up Kill Clip Closing Time Frenzy Elemental Honing Paracausal Affinity Tear |
![]() Unworthy | Arc Scout Rifle (Rapid Fire) | Rapid Hit Firefly Rewind Rounds Ambitious Assassin Keep Away | Rolling Storm Voltshot Precision Instrument Paracausal Affinity Zen Moment |
![]() Unvoiced | Void Shotgun (Pinpoint Slug) | Envious Arsenal Fourth Time’s The Charm Killing Wind Destabilizing Rounds | Frenzy Vorpal Weapon Bait and Switch Demoralize |
![]() Unsworn | Strand Trace Rifle (Adaptive) | Tear Thresh Stats for All Shoot to Loot Subsistence Rewind Rounds | Hatchling Detonator Beam Killing Tally Target Lock Bait and Switch Elemental Honing |
Trials of Osiris weapons
In addition to deploying a complete rework of Trials of Osiris in Episode Heresy, Bungie’s added two weapons to the PvP activity’s loot table.
One of these is a reprised version of Void Hand Cannon Exalted Truth with new perks while the other is Keen Thistle, a brand new Solar Sniper Rifle. See the table below for all of the perks each can roll.
With Update 8.2.6’s release on May 6, a reprised version of The Inquisitor will be added to Trials’ loot pool.

Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Keen Thistle | Solar Sniper Rifle (Aggressive) | Snapshot Sights Lone Wolf Under Pressure Incandescent Envious Arsenal Slickdraw Triple Tap | Opening Shot Closing Time Discord Bait and Switch Moving Target Vorpal Weapon Fourth Times the Charm |
![]() Exalted Truth | Void Hand Cannon (Adaptive) | Slideshot Lone Wolf Destabilizing Rounds Moving Target Zen Moment Keep Away Withering Gaze | Eye of the Storm Opening Shot Precision Instrument Magnificent Howl One for All Repulsor Brace |
![]() The Inquisitor | Arc Shotgun (Precision Slug) | Envious Assassin Lone Wolf Offhand Strike Loose Change Perpetual Motion Slideshot Threat Detector | Bait and Switch Closing Time Cascade Point Fragile Focus Jolting Feedback Opening Shot Precision Instrument |
Iron Banner
One new Iron Banner weapon will be added to the event’s loot pool with Update 8.2.6 on May 6. As a limited-time event, your earliest chance of farming Nature Reclaimed will be when it returns on May 20.
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
Nature Reclaimed | Solar Scout Rifle (Lightweight) | Killing Wind Outlaw Heal Clip Lone Wolf Rapid Hit Shoot to Loot | Desperate Measures Kill Clip Incandescent Precision Instrument Box Breathing Explosive Payload |
World drops
Four new weapons have been introduced to the world loot pool in Episode Heresy. As always, these can be obtained randomly as drops from enemies in any activity or by completing content found in Patrol Zones, including Lost Sectors, Public Events, and Patrols.
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Admetus-D | Void Scout Rifle (High-Impact) | Repulsor Brace Recycled Energy Rapid Hit Lone Wolf To the Pain Keep Away | Withering Gaze Demoralize Closing Time Precision Instrument Frenzy Elemental Honing |
![]() Boondoggle Mk. 55 | Kinetic SMG (Aggressive) | Hip-Fire Grip To the Pain Subsistence Closing Time Encore Pugilist | Offhand Strike Harmony Tap the Trigger Adagio Killing Wind Swashbuckler |
![]() Cruoris FR4 | Arc Fusion Rifle (Aggressive) | Recycled Battery Eddy Current Clown Cartridge Discord Stats for All Threat Detector | Barrel Constrictor Rolling Storm Kickstart One for All Successful Warm-Up Elemental Honing |
![]() Qua Furor V | Stasis Machine Gun (Aggressive) | Offhand Strike Rimestealer Heating Up Feeding Frenzy Recycled Battery Triple Tap | Elemental Honing Tap the Trigger Dragonfly Golden Tricorn Rampage One for All |
Ritual activity weapons (Crucible, Vanguard, Gambit)
New loot for all of Destiny 2’s core ritual activities provides plenty of reasons to revisit Crucible, Vanguard Ops, and Gambit. Among these new tools of destruction are Lotus-Eater, a Void rocket sidearm, and Redrix’s Estoc, the first Legacy PR-55 Frame Pulse Rifle to be added since 2021’s 30th Anniversary update.
Rounding out the above are is the return of Palindrome as a Nightfall-exclusive drop and Arc Rapid-Fire Glaive Joxer’s Longsword, available through Gambit. See the table below for every Heresy ritual weapon and their respective perk pools.

Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Lotus-Eater | Void Sidearm (Rocket-Assisted Frame) | Shoot to Loot Beacon Rounds Reconstruction Strategist Feeding Frenzy Repulsor Brace | Destabilizing Rounds High Ground Reverberation Box Weaken Adrenaline Junky One for All |
![]() The Palindrome | Arc Hand Cannon (Adaptive) | Closing Time Elemental Capacitor Explosive Payload Outlaw To the Pain | Magnificent Howl Snapshot Sights Master of Arms Opening Shot Desperate Measures |
![]() Cynosure | Strand Rocket Launcher (Aggressive) | Reconstruction Envious Arsenal Slice Demolitionist Field Prep Tracking Module Sympathetic Arsenal Impulse Amplifier Ambitious Assassin Clown Cartridge Danger Zone Overflow | Chain Reaction Explosive Light Bipod Cluster Bomb Quickdraw Lasting Impression Adrenaline Junkie Reverberation Desperate Measures High Ground Hatchling |
![]() Backfang | Arc Glaive (Rapid-Fire) | Impulse Amplifier Beacon Rounds Grave Robber Immovable Object Tilting at Windmills Shot Swap Steady Hands Replenishing Aegis Field Prep Lead from Gold Mulligan | Voltshot Swashbuckler Surrounded Unrelenting Wellspring Vorpal Weapon Unstoppable Force Close to Melee Desperate Measure Adagio Adrenaline Junkie |
![]() Joxer’s Longsword | Void Pulse Rifle (Heavy Burst) | Closing Time Demolitionist Dragonfly Killing Wind Gutshot Straight Lone Wolf Pugilist Enlightened Action Rewind Rounds Repulsor Brace Strategist Shoot to Loot | Adrenaline Junkie Desperado Desperate Measures Destabilizing Rounds Withering Gaze Headseeker High Impact Reserves Under Pressure One for All Swashbuckler Zen Moment |
![]() Redrix’s Estoc | Stasis Pulse Rifle (Legacy PR-55 Frame) | Encore Lone Wolf Perpetual Motion Zen Moment Offhand Strike Rimestealer Demolitionist | Desperate Measures Sword Logic Desperado Headseeker Rapid Hit Kill Clip Headstone |
Cruel Mercy | Arc Pulse Rifle (Heavy Burst) | Dragonfly Demolitionist Eddy Current Fourth Times the Charm Keep Away Long Wolf | Jolting Feedback Arenaline Junkie Headseeker Frenzy Kill Clip Desperado |
Exotic weapons
Lodestar

- Weapon Type: Trace Rifle
- Element: Arc
- Exotic Perks: Arc Alignment, Starlight Beam
- Catalyst: TBD
- How to get: Reach level 1 on the Premium Season Pass or Level 40 on the Free Season Pass
Lodestar is Episode Heresy’s seasonal Exotic earned by ranking up in the Premium Pass and has a few unique traits worthy of distinction. First and foremost, the Arc Trace Rifle is the first of its kind to use primary rather than special or heavy ammo and utilizes two different firing modes.
Similar to Vex Mythoclast, defeating opponents will build a gauge which, when full, will temporarily grant access to further benefits, including the ability for Lodestar’s beam to continuously apply Jolt to targets.
Barrow-Dyad

- Weapon Type: Submachine Gun
- Element: Strand
- Exotic Perks: Taken Divergence, Panic Response
- Catalysts: High-Impact Reserves, One For All, Hatchling, Target Lock
- How to get: Derealize Exotic Mission
Panic Response, Barrow-Dyad’s intrinsic trait, allows the build-up of blight through damage. Reloading the weapon with stored blight will convert any stored into Blighted Seekers that automatically target and penetrate enemies.
Barrow-Dyad is obtained as a guaranteed drop from Heresy’s Derealize Exotic Mission, with four individual Catalysts available by completing various quests added throughout the season.
Vault of Glass reprised raid weapons

The entire suite of weapons available through Vault of Glass received crafting in Episode Heresy in addition to refreshed perk pools.
If you intend to hunt down Red Borders ASAP, check out our loot table to help you decide which encounters to farm while the raid is in the featured rotation.
The full list of refreshed perks for each weapon can be found in the table below.
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() Vision of Confluence | Solar Scout Rifle (Precision) | Rewind Rounds Zen Moment Outlaw Demolitionist Tunnel Vision Heal Clip Incandescent | Firefly Kill Clip Desperate Measures Frenzy Paracausal Affinity Elemental Honing Explosive Payload |
![]() Fatebringer | Kinetic Hand Cannon (Adaptive) | Osmosis Opening Shot Keep Away Rewind Rounds To The Pain Kinetic Tremors Explosive Payload | Frenzy Eye of the Storm Firefly Elemental Honing One for All Magnificent Howl Precision Instrument |
![]() Found Verdict | Arc Shotgun (Aggressive) | Threat Detector Threat Remover Barrel Constrictor Rewind Rounds Slideshot Pugilist Discord | One-Two Punch Trench Barrel Opening Shot Rolling Storm Elemental Honing Desperate Measures Voltshot |
![]() Hezen Vengeance | Solar Rocket Launcher (Aggressive) | Overflow Impulse Amplifier Auto-Loading Holster Cluster Bomb Demolitionist Envious Arsenal Incandescent | Collective Action Bipod Elemental Honing Lasting Impression Explosive Light Vorpal Weapon Bait and Switch |
![]() Corrective Measure | Void Machine Gun (Aggressive) | Redirection Rewind Rounds Subsistence Demolitionist Dynamic Sway Reduction Destabilizing Rounds | Adrenaline Junkie Demoralize High-Impact Reserves Withering Gaze One For All Elemental Honing Killing Tally |
![]() Praedyth’s Revenge | Kinetic Sniper Rifle (Rapid-Fire) | No Distractions Osmosis Fourth Time’s The Charm Kinetic Tremors Discord Envious Arsenal Rewind Rounds | High-Impact Reserves Frenzy Firefly Opening Shot Precision Instrument Elemental Honing Bait and Switch |
Season of Arrivals reprised weapons
Five weapons from Season of Arrivals have been reprised for Episode Heresy, all of which boast new perk combos. The following will be earnable through Episode Heresy activities:
Weapon | Archetype | Perk 1 | Perk 2 |
---|---|---|---|
![]() False Promises | Stasis Auto Rifle (High-Impact) | Dynamic Sway Reduction Enlightened Action Loose Change Feeding Frenzy Surplus Ambitious Assassin | Rampage High Ground Swashbuckler Cascade Point Headstone Zen Moment |
![]() Whispering Slab | Kinetic Bow (Lightweight) | Lone Wolf Hip-Fire Grip Demolitionist Archer’s Tempo Pugilist Perpetual Motion | Vorpal Weapon Swashbuckler Opening Shot Adrenaline Junkie Gutshot Straight High Ground |
![]() Cold Denial | Kinetic Pulse Rifle (High-Impact) | Ambitious Assassin Zen Moment Tunnel Vision Enlightened Action Surplus Steady Hands | Headseeker Swashbuckler Gutshot Straight Multikill Clip Eye of the Storm Desperado |
![]() Hollow Words | Arc Fusion Rifle (Precision) | Steady Hands Slickdraw Loose Change Feeding Frenzy Lead from Gold Ambitious Assassin | Rolling Storm Multikill Clip Vorpal Weapon Swashbuckler Successful Warm-Up Rampage |
![]() Temptation’s Hook | Arc Sword (Caster) | Tireless Blade Relentless Strikes Energy Transfer Attrition Orbs Wellspring Duelist’s Trance | Collective Action Chain Reaction Valiant Charge Whirlwind Blade Assassin’s Blade En Garde |

New Weapon perks
As with previous Episodes, a host of new perks aimed at shaking up Destiny 2’s meta arrive in Heresy. Here’s the full list of additions:
- Rolling Storm: Final blows grant Bolt Charge. While amplified, final blows grant additional Bolt Charge.
- Demoralize: Precision final blows cause nearby targets to become Weakened. Cooldown between activations reduced.
- Detonator Beam: Dealing sustained damage creates an explosion around the target.
- Elemental Honing: Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.
- Melee Momentum: Melee final blows with this weapon grant it additional bonus energy and provide increased movement speed while blocking.
- Reciprocity: When healing projectiles from this weapon strike allies, you also receive an increased amount of healing.
- Recycled Energy: Reloading after defeating targets grants an increased amount of energy to your lowest charged ability.
- Tear: Precision final blows cause nearby targets to become Severed. Cooldown between activations reduced.
New Weapon Origin Traits
Three Origin traits, Timelost Magazine, Willing Vessel, and Paracausal Fluid, have been added in Heresy. These are available exclusively on Vault of Glass, seasonal, and reprised Arrivals weapons respectively.
Here are the official in-game descriptions of each:
- Timelost Magazine: Final blows with this weapon grant bonus Super energy. When your Super expires, this weapon’s magazine size is doubled for a long duration and reloads from reserves.
- Willing Vessel: Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
- Paracasual Fluid: Gain bonus handling and mobility when damaging targets with this weapon. Swords gain increased charge rate while this perk is active.
That’s every new weapon added in Episode Heresy Act 1. For more Destiny 2 content, check out the best Exotic weapons, this week’s featured Dungeons & Raids, and active Promo Codes redeemable for in-game cosmetics.