All new weapons in Destiny 2 Episode Heresy Act 3

destiny 2 episode heresy weapons

Episode Heresy brings sweeping changes to Destiny 2’s meta with balance changes and a colossal cache of powerful new weapons spread across the entire sandbox, many of which are destined to be top-tier.

Like previous Episodes, Heresy is split into three Acts, each introducing additional weapons over the course of several months. We’ve been keeping tabs on all of Bungie’s pre-release streams and TWID posts to compile every known weapon coming with Act 1 and beyond, including seasonal gear, reprisals, Exotics, and more.

As with all major Destiny 2 updates, PvE and PvP metas will take some time to settle, especially when factoring in a suite of new Artifact perks. We’ll have plenty of meta commentary to come but for now, here’s what you’ll be hunting for throughout Heresy.

Seasonal weapons

Four weapons were added in Heresy Act 1’s seasonal activity, The Nether, including Adamantite and Psychopomp, with more added in Act 2, obtained from Court of Blades.

The former is a support frame Auto Rifle similar to The Final Shape’s No Hesitation while the latter is an area denial frame Arc Grenade Launcher that fires multiple projectiles per round and can roll the new Bolt Charge synergy perk, Rolling Storm.

See below for the full table of possible perks for every weapon.

destiny 2 episode heresy weaponsFour seasonal weapons were added in Heresy Act 1.

Act 1

WeaponArchetypePerk 1Perk 2

Act 2

WeaponArchetypePerk 1Perk 2

How to get seasonal Adept weapons – Heretical Arsenal explained

While somewhat confusing, there are four different rarities of seasonal weapons Guardians can obtain via the Nether. These are as follows:

  • Seasonal weapons (standard): Obtained as standard drops from all Nether activities and the Tome of Want.
  • ‘Shiny’ seasonal weapons: Obtained rarely from all Nether activities and the Tome of Want. Shiny variants drop automatically Masterworked and a chance to contain multiple perks in columns one and two.
  • Adept seasonal weapons: Only obtainable from Expert difficulty Nether runs. Adept variants feature a different default color scheme and can use Adept Mods.
  • ‘Shiny’ Adept seasonal weapons: Extremely rare drops from Expert difficulty Nether runs. Similar to non-Adept seasonal weapons, Adept versions drop automatically Masterworked and have a chance to contain multiple perks in columns one and two, as well as having access to Adept Mods.

Taking all of the above into account, if you’re hunting for the absolute best versions of Heresy’s seasonal weapons, you’ll need to grind Expert versions of the Nether, as it’s currently the only means of obtaining Shiny Adept weapons.

Related

Sundered Doctrine Dungeon weapons

Destiny 2’s Sundered Doctrine Dungeon went live on February 7 and added a further four weapons to Episode Heresy’s already extensive armory. See the table below for the confirmed perk pools for each

WeaponArchetypePerk 1Perk 2

Trials of Osiris weapons

In addition to deploying a complete rework of Trials of Osiris in Episode Heresy, Bungie’s added two weapons to the PvP activity’s loot table.

One of these is a reprised version of Void Hand Cannon Exalted Truth with new perks while the other is Keen Thistle, a brand new Solar Sniper Rifle. See the table below for all of the perks each can roll.

With Update 8.2.6’s release on May 6, a reprised version of The Inquisitor will be added to Trials’ loot pool.

destiny 2 keen thistle trials of osirisKeen Thistle is a brand new Sniper Rifle coming in Episode Heresy.
WeaponArchetypePerk 1Perk 2

Iron Banner

One new Iron Banner weapon will be added to the event’s loot pool with Update 8.2.6 on May 6. As a limited-time event, your earliest chance of farming Nature Reclaimed will be when it returns on May 20.

WeaponArchetypePerk 1Perk 2

World drops

Four new weapons have been introduced to the world loot pool in Episode Heresy. As always, these can be obtained randomly as drops from enemies in any activity or by completing content found in Patrol Zones, including Lost Sectors, Public Events, and Patrols.

WeaponArchetypePerk 1Perk 2

Ritual activity weapons (Crucible, Vanguard, Gambit)

New loot for all of Destiny 2’s core ritual activities provides plenty of reasons to revisit Crucible, Vanguard Ops, and Gambit. Among these new tools of destruction are Lotus-Eater, a Void rocket sidearm, and Redrix’s Estoc, the first Legacy PR-55 Frame Pulse Rifle to be added since 2021’s 30th Anniversary update.

Rounding out the above are is the return of Palindrome as a Nightfall-exclusive drop and Arc Rapid-Fire Glaive Joxer’s Longsword, available through Gambit. See the table below for every Heresy ritual weapon and their respective perk pools.

The Redrix's Estoc pulse rifle in Destiny 2.
Redrix’s Estoc joins BXR-55 Battler as a Legacy PR-55 archetype.
WeaponArchetypePerk 1Perk 2

Exotic weapons

Lodestar

destiny 2 lodestar exotic trace rifleLodestar is Destiny 2’s first primary ammo Trace Rifle.
  • Weapon Type: Trace Rifle
  • Element: Arc
  • Exotic Perks: Arc Alignment, Starlight Beam
  • Catalyst: TBD
  • How to get: Reach level 1 on the Premium Season Pass or Level 40 on the Free Season Pass

Lodestar is Episode Heresy’s seasonal Exotic earned by ranking up in the Premium Pass and has a few unique traits worthy of distinction. First and foremost, the Arc Trace Rifle is the first of its kind to use primary rather than special or heavy ammo and utilizes two different firing modes.

Similar to Vex Mythoclast, defeating opponents will build a gauge which, when full, will temporarily grant access to further benefits, including the ability for Lodestar’s beam to continuously apply Jolt to targets.

Barrow-Dyad

destiny 2 barrow dyad exotic smg
  • Weapon Type: Submachine Gun
  • Element: Strand
  • Exotic Perks: Taken Divergence, Panic Response
  • Catalysts: High-Impact Reserves, One For All, Hatchling, Target Lock
  • How to get: Derealize Exotic Mission

Panic Response, Barrow-Dyad’s intrinsic trait, allows the build-up of blight through damage. Reloading the weapon with stored blight will convert any stored into Blighted Seekers that automatically target and penetrate enemies.

Barrow-Dyad is obtained as a guaranteed drop from Heresy’s Derealize Exotic Mission, with four individual Catalysts available by completing various quests added throughout the season.

Vault of Glass reprised raid weapons

destiny 2 reprised vault of glass weaponsThe entire Vault of Glass arsenal gets refreshed perks and weapon crafting.

The entire suite of weapons available through Vault of Glass received crafting in Episode Heresy in addition to refreshed perk pools.

If you intend to hunt down Red Borders ASAP, check out our loot table to help you decide which encounters to farm while the raid is in the featured rotation.

The full list of refreshed perks for each weapon can be found in the table below.

WeaponArchetypePerk 1Perk 2

Season of Arrivals reprised weapons

Five weapons from Season of Arrivals have been reprised for Episode Heresy, all of which boast new perk combos. The following will be earnable through Episode Heresy activities:

WeaponArchetypePerk 1Perk 2
season of arrivals reprised weapons destiny 2Five weapons from Season of Arrivals have been reprised with new perks.

New Weapon perks

As with previous Episodes, a host of new perks aimed at shaking up Destiny 2’s meta arrive in Heresy. Here’s the full list of additions:

  • Rolling Storm: Final blows grant Bolt Charge. While amplified, final blows grant additional Bolt Charge.
  • Demoralize: Precision final blows cause nearby targets to become Weakened. Cooldown between activations reduced.
  • Detonator Beam: Dealing sustained damage creates an explosion around the target.
  • Elemental Honing: Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.
  • Melee Momentum: Melee final blows with this weapon grant it additional bonus energy and provide increased movement speed while blocking.
  • Reciprocity: When healing projectiles from this weapon strike allies, you also receive an increased amount of healing.
  • Recycled Energy: Reloading after defeating targets grants an increased amount of energy to your lowest charged ability.
  • Tear: Precision final blows cause nearby targets to become Severed. Cooldown between activations reduced.

New Weapon Origin Traits

Three Origin traits, Timelost Magazine, Willing Vessel, and Paracausal Fluid, have been added in Heresy. These are available exclusively on Vault of Glass, seasonal, and reprised Arrivals weapons respectively.

Here are the official in-game descriptions of each:

  • Timelost Magazine: Final blows with this weapon grant bonus Super energy. When your Super expires, this weapon’s magazine size is doubled for a long duration and reloads from reserves.
  • Willing Vessel: Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
  • Paracasual Fluid: Gain bonus handling and mobility when damaging targets with this weapon. Swords gain increased charge rate while this perk is active.

That’s every new weapon added in Episode Heresy Act 1. For more Destiny 2 content, check out the best Exotic weapons, this week’s featured Dungeons & Raids, and active Promo Codes redeemable for in-game cosmetics.