
EA SPORTS appear to have debunked long-standing claims FIFA gameplay is secretly controlled by “scripting” after producing evidence amid a Californian legal battle regarding Ultimate Team and their flagship title’s code.
- Lawsuit claimed EA unlawfully altered gameplay.
- In response, FIFA publishers unveiled ‘DDA’ inner workings.
- “Scripting” claims now appear to have been debunked.
FIFA fans have long claimed gameplay in the football title’s competitive Ultimate Team mode, as well as a majority of online playlists, have been secretly controlled by notorious “scripting.” The theory revolves around “Dynamic Difficulty Adjustment,” a code string found in the franchise’s backend. According to FIFA players, this “DDA” code will fiddle with player stats, game chance, and the overall result of online games. For many, the secret presence of “scripting” in FIFA isn’t a theory, it’s an unspoken fact.In Nov. 2020, three Californians forced EA’s hand on the issue.They leveled a lawsuit — ‘Zajonc v. Electronic Arts’ — at the FIFA publishers, claiming they “unlawfully increase game difficulty” in an effort to sell more Ultimate Team packs across multiple titles.That lawsuit has now been withdrawn, EA confirmed,
after the famous sports publishers unveiled the inner workings of their “DDA” system used in FIFA, Madden, and NHL Ultimate Team matches during the now-closed court battle.

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“We would not use DDA technology to give online players an advantage or disadvantage in multiplayer modes. We absolutely do not have it in FIFA, Madden, or NHL. EA and the FIFA, Madden, and NHL teams remain committed to fair play.”The ‘Zajonc’ court party has not commented on the findings.
