Call of Duty 2: Big Red One

Trailers & Screenshots

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About This Game

"Call of Duty 2: Big Red One" is a first-person shooter developed by Treyarch and published by Activision, tailored specifically for console gamers. Released in 2005, the game focuses on the experiences of the U.S. Army's 1st Infantry Division, famously known as the "Big Red One," during World War II. Players are thrust into a gripping narrative that spans the North African campaign, the invasion of Sicily, and the push through Western Europe, including the D-Day landings. The game emphasizes squad-based combat, offering a deeply immersive experience by highlighting the camaraderie and challenges faced by soldiers in the heat of battle. "Big Red One" stands out for its cinematic storytelling, detailed environments, and realistic sound design. The game captures the chaos and intensity of warfare while providing historical context and personal stories from the soldiers' perspectives. With its engaging gameplay and emotional depth, "Call of Duty 2: Big Red One" delivers a compelling wartime experience, making it a notable entry in the Call of Duty series.

Call of Duty 2: Big Red One Cover Art

,Call of Duty 2: Big Red One, Cover Art
4(4 reviews)

Companies

  • Developer:

    Treyarch, Gray Matter Interactive

  • Publisher:

    Activision, Konami

Franchise Info

  • Series:

    Call of Duty

  • Collection:

    Call of Duty

Release Dates per platform

  • Nintendo GameCube:

    Nov 01, 2005

  • PlayStation 2:

    Nov 01, 2005

  • Xbox:

    Nov 01, 2005

Age Rating

US & CA
US & CA rating system
EU
EU rating system

Game Engine

  • Treyarch NGL:

    Treyarch developed an in-house engine named Treyarch NGL based on the Id Tech 3. It has the particularity of having been used only for console games. The game was used from 2001-2016 after been replaced for IW Engine from Call of Duty (series)

Frequently Asked Questions

It’s a WWII first-person shooter with tightly scripted, squad-based missions. You control Roland Roger and his unit through key battles—featuring infantry, vehicles, tank and bomber segments for variety.
The game is praised for its realistic weapon handling, period-authentic effects (smoke, recoil), strong framerate and sound design. Voice acting by actors from Band of Brothers and narration by Mark Hamill are highlights.
There’s limited replay—no persistent rankings or incentives beyond difficulty modes. Console versions had online multiplayer (up to 16 players), though servers are offline now. Campaign is the main draw.
Critics note some scripted enemy spawns, occasional control quirks and repetitive action segments—like endless enemy waves until you move. Still, the overall gameplay remains solid and cinematic.
It’s ideal for fans of classic WWII shooters and scripted, squad-driven campaigns. Avoid it if you want competitive multiplayer, long replay value or modern mechanics—this is a focused, story‑led console-era shooter.

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