MultiplayerNote: As of June 2014, our friends at GameSpy have ended all hosted game services, which will affect the online multiplayer aspect of this game. Because of technical challenges and concerns, EA does not have a solution to keep these services up and running at this time, and online services for this game and other EA games on the GameSpy platform have ended. About the GameThe year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming ... again. Welcome back, Commander. Fast, Fluid, Fun - The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips. 35+ Single Player Missions - In a vast open-world theater of war where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions. Story Like You’ve Never Seen - High-definition, live action video sequences that seamlessly tie the game’s epic story together feature an unparalleled, diverse Hollywood cast, including talent from Star Wars, Starship Troopers, Battlestar Galactica, LOST, and House and the return of Joe Kucan as Kane. AI with Distinct Styles of Play - The game AI matches your style of play-choose from play styles such as ‘rushing’, ‘turtling’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge. New Ways to Attack - Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful, never-before-seen super-units. Technology Makes the World Come Alive - Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects. Intuitive and Evolved Interface - A fully evolved side-bar interface allows you to completely manage your base operations while never leaving the action.
MultiplayerNote: As of June 2014, our friends at GameSpy have ended all hosted game services, which will affect the online multiplayer aspect of this game. Because of technical challenges and concerns, EA does not have a solution to keep these services up and running at this time, and online services for this game and other EA games on the GameSpy platform have ended. About the GameThe year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming ... again. Welcome back, Commander. Fast, Fluid, Fun - The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips. 35+ Single Player Missions - In a vast open-world theater of war where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions. Story Like You’ve Never Seen - High-definition, live action video sequences that seamlessly tie the game’s epic story together feature an unparalleled, diverse Hollywood cast, including talent from Star Wars, Starship Troopers, Battlestar Galactica, LOST, and House and the return of Joe Kucan as Kane. AI with Distinct Styles of Play - The game AI matches your style of play-choose from play styles such as ‘rushing’, ‘turtling’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge. New Ways to Attack - Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful, never-before-seen super-units. Technology Makes the World Come Alive - Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects. Intuitive and Evolved Interface - A fully evolved side-bar interface allows you to completely manage your base operations while never leaving the action.
EA Los Angeles, TransGaming Technologies
Electronic Arts
Command & Conquer
Command & Conquer
Mar 28, 2007
May 10, 2007
Aug 28, 2007
Westwood's last major engine before acquisition by EA, commonly known as the Strategy Action Game Engine (SAGE), originally named W3D, was a major modification of the SurRender 3D engine developed by Hybrid Graphics Ltd. Westwood first used W3D on Emperor: Battle for Dune and for their first-person shooter Command & Conquer: Renegade and their massively multiplayer online role-playing game Earth & Beyond. After Westwood was dissolved by their parent company, Electronic Arts, the engine was renamed SAGE (Strategy Action Game Engine) and updated for the release of Command & Conquer: Generals. The rendering portion remained nearly identical to the W3D engine, but most other elements had been redesigned from the ground up. The updated SAGE engine allowed for dynamic lighting that would cast realistic shadows and reflections on most objects, as well as higher quality visual effects and a stop-motion camera feature. The SAGE engine would continue to be used by EA Los Angeles on additional titles in the Command & Conquer series and on the real-time strategy series The Lord of the Rings: The Battle for Middle-earth. Following the release of the Command & Conquer 3 expansion Kane's Wrath, the engine underwent a large overhaul of its major systems. This new version of the engine was called SAGE 2.0 and was first used on Command & Conquer: Red Alert 3. Major upgrades included support for the PlayStation 3, an upgrade of the renderer to RNA (RenderWare New Architecture), complete replacement of the math library with RenderWare Math, integration of RenderWare Physics, dynamic environmental music, and numerous minor internal improvements. A common misconception was that the new engine itself was called RNA when in fact RNA only referred to the renderer. The last title to use the SAGE 2.0 engine was Command & Conquer 4: Tiberian Twilight.