Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.
Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.
Rockstar Vancouver, Rockstar New England, Rockstar London, Rockstar Toronto
Rockstar Games, Take-Two Interactive
Max Payne
May 15, 2012
May 15, 2012
Jun 01, 2012
Jun 20, 2013
Rockstar Advanced Game Engine or RAGE in short, is a game engine developed by the RAGE Technology Group at Rockstar San Diego. RAGE initially evolved from the Angel Game Engine, which was Rockstar San Diego's previous game engine from before they got bought by Rockstar Games.
Euphoria is a game animation engine.