WWE All Stars

Trailers & Screenshots

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About This Game

WWE All Stars will deliver one of the greatest rosters ever assembled in a wrestling-centric videogame. Renowned WWE Legends will align with today's most prominent Superstars, inviting players to generate fantasy matches and ultimately determine the greatest competitors of all time. In addition, each Legend and Superstar will boast a distinctive and highly stylized appearance, adding to the overall atmosphere and intrepid attitude exuding from the on-screen action.

WWE All Stars Cover Art

,WWE All Stars, Cover Art

Companies

  • Developer:

    THQ San Diego

  • Publisher:

    THQ

Franchise Info

  • Series:

    WWE

  • Collection:

    WWE

Release Dates per platform

  • Wii:

    Mar 29, 2011

  • PlayStation 2:

    Mar 29, 2011

  • PlayStation 3:

    Mar 29, 2011

  • PlayStation Portable:

    Mar 29, 2011

  • Xbox 360:

    Mar 29, 2011

  • Nintendo 3DS:

    Nov 22, 2011

Age Rating

EU
EU rating system
JP
JP rating system
US & CA
US & CA rating system

Game Engine

  • Unreal Engine 1:

    Unreal Engine 1 (UE1, originally marketed simply as Unreal Engine) is the inaugural release in Epic Games’ engine lineup, developed by founder Tim Sweeney beginning in 1995. It debuted in May 1998 bundled with the first build of the game Unreal (build 100) and quickly became one of the first commercial middleware solutions licensed by third-party studios.

Frequently Asked Questions

It includes Exhibition, Path of Champions (three separate 10‑match paths), Fantasy Warfare, and Score Scramble/Gauntlet in some versions.
Yes — local multiplayer supports 2-player split-screen in Exhibition and tag-team matches, but Path of Champions co-op isn't available.
Yes — playing modes like Fantasy Warfare and Path of Champions unlocks characters, alternate costumes, entrances, and arenas.
Yes — it emphasizes over-the-top moves, combos, and high-flying action reminiscent of a fighting game rather than simulation.
No — online play isn’t supported; all multiplayer is local only.

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