
Remedy is gearing up to release its first-ever multiplayer project with FBC: Firebreak, an FPS title set in the Control universe. From gameplay details to platform information and how its story connects to the branching Remedyverse, here’s the full rundown.
Remedy has slowly but surely been building its own digital universe. There are threads connecting more than two decades worth of storytelling together, and if you’ve played Alan Wake 2, you know how convoluted it can all be.
Looking to simplify things a little, the acclaimed studio is now working on its very first multiplayer-only project. FBC: Firebreak is still connected to everything that’s come before, but you won’t need to wrap your head around it to get in on the chaotic FPS fun.
While the game was only just revealed during the 2024 Xbox Partner Preview event on October 17, we already know a great deal about the upcoming release. From how it plays to the platforms it’s launching on, here’s everything you need to know.
FBC: Firebreak release date
FBC: Firebreak is officially set to launch on Saturday, June 17.
The game’s release date was confirmed in May, though prior, Remedy made clear its intentions to launch in the Summer.
Platforms
FBC: Firebreak is set to launch across Xbox Series X | S, PlayStation 5, and PC. Notably, the game will be accessible on day one through both Xbox Game Pass and PlayStation Plus (Extra & Premium tiers).
This means fans with active subscriptions across either platform can effectively jump in at no extra cost the moment the game becomes available. This is a first for Remedy, and marks their attempt at casting the widest net possible by attracting as many players in at launch.
Related
If you’d rather own the game outright, it’ll run you $39.99 USD / €39.99 / £32.99 for the standard edition. More on that below.
Is it on Steam Deck?
As FBC: Firebreak is coming to PC, and through Steam’s launcher no less, it will certainly be playable on Steam Deck. However, there’s no guarantee how well the multiplayer title will run on Valve’s handheld device, as Remedy hasn’t yet outlined plans to make it officially compatible.

Is it cross-platform?
Yes, FBC: Firebreak does indeed support cross-play, meaning you can team up with friends across PC, Xbox, and PlayStation all at once.
It’s currently unclear if cross-progression is supported, however, so there’s no telling if you’ll be able to continue the grind from one platform to another.
FBC: Firebreak editions
There are two versions of the game set to be available at launch, the Standard Edition and Deluxe Edition. Below is a breakdown of what’s included.
Standard Edition: $39.99 USD / €39.99 / £32.99 – Includes the base version of the game
Deluxe Edition: $49.99 / €49.99 / £39.99 – Includes the game along with the Firestarter Armor Set and the Firestarted Classified Requisition.
- Firestarter Armor Set: Apex Revision
- The Firestarter – Voice Pack
- The Pencil Pusher – Voice Pack
- Scorched Remnant Double-Barrel Shotgun – Skin
- Golden Firebreak – Spray
- Firestarter: Classified Requisition
- 4x Armor Sets
- 12x Gun Skins
- 12x Sprays

It’s worth noting, fans can always upgrade from the Standard to Deluxe edition at any point, just by paying the difference.
Firebreak requirements
Minimum Requirements
- Avg Performance: 1080p / 60 FPS with upscaler set to QUALITY
- Graphic Presets: Low
- GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5600 XT
- GPU Memory: 6 GB
- CPU: Intel Core i5–7600K / AMD Ryzen 5 1600X
- RAM: 16 GB
- OS: Windows 10/11 64-bit
- Storage: 30 GB SSD
Recommended Requirements
- Avg Performance: 1440p / 60 FPS with upscaler set to QUALITY
- Graphic Presets: Medium
- GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
- GPU Memory: 8 GB
- CPU: Intel Core i5–8500 / AMD Ryzen 5 2600
- RAM: 16 GB
- OS: Windows 10/11 64-bit
- Storage: 30 GB SSD
High Requirements
- Avg Performance: 4K / 60 FPS with upscaler set to PERFORMANCE
- Graphic Presets: High
- GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 XT
- GPU Memory: 8 GB
- CPU: Intel Core i5–8500 / AMD Ryzen 5 2600
- RAM: 16 GB
- OS: Windows 10/11 64-bit
- Storage: 30 GB SSD
High Ray Tracing Requirements
- Avg Performance: 4K / 60 FPS with upscaler set to PERFORMANCE
- Graphic Presets: High, Ray Tracing High
- GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 9070 XT
- GPU Memory: 10 GB
- CPU: Intel Core i7–8700K / AMD Ryzen 5 3600
- RAM: 16 GB
- OS: Windows 10/11 64-bit
- Storage: 30 GB SSD

Trailers
Thus far, only two trailers for FBC: Firebreak has been revealed. The announcement trailer debuted on October 17, 2024 as part of the Xbox Partner Preview event.
While brief, this announcement trailer gave us our first look at direct gameplay, showing intense three-player co-op action.
Announcement Trailer
Next we got an in-depth look at a full mission on March 20, 2025, as Remedy debuted the Gameplay Trailer for FBC: Firebreak. From sticky notes overwhelming players to an insane final boss, it certainly looks like a rollercoaster.
FBC: Firebreak gameplay details
At its core, FBC: Firebreak is a three-player cooperative first-person shooter. It’s strictly PvE, with players teaming together to fend off AI-controlled enemies in a series of linear missions. There is no aspect of PVP whatsoever.
Set within the Federal Bureau of Control’s mysterious Oldest House, the multiplayer game takes place years after the events of Control. The building has been ravaged by an outbreak and it’s up to the Firebreak team, “the Bureau’s most versatile unit” to put a stop to the crisis at hand, or at least try to.
Before loading into any given mission, players are able to customize their loadouts, known here as the Firebreaker’s Crisis Kit. This includes the obvious like weapons, grenades, and equipment, but also the more unique like Paranatural Augments.
Paranatural Augments, much like how they appeared in Control, are described here as “more or less our take on ‘ultimates,’ Communications Director Thomas Puha said in an Xbox Wire blog post. “[They] are not to be taken lightly.”
Thus far, we know of three Altered Augments, they are as follows:
- AI9 – The Garden Gnome: Once deployed, summons a lightning storm damaging all creatures in its area. Can also damage teammates if not careful.
- AI16 – The Piggy Bank: Deals massive melee damage before shattering to release a tornado of coins that damages creatures nearby. Then reassembles so you can do it all over.
- AI44 – The Teapot: Attach to the Crank-Operated Fluidic Ejector to shoot boiling water at enemies. Deals burning damage and cannot overheat.

While online-only, Remedy has sought to clarify its intentions with FBC: Firebreak. It’s not a live-service game, per se, as Puha put it. “[It] should be easy to get into and quickly understandable, not feel like a second job or that you have to spend an hour setting up your loadouts before you get into a session. This is not that game.”
“This isn’t a new hobby that you need to log onto every day for rewards,” Community Manager Julius Fondem added. “None of that FOMO stuff here.”
Though that’s not to say there’s not still plenty of depth to be found. There are progression systems with unlockables to track down, and the game is set to evolve over time with new content drops too. Not only will missions, maps, and weapons likely all be shuffled around, but the story too, is set to be told over time as well.
We know for certain it will expand over time with gameplay elements and story beats along the way. Remedy’s latest investor meeting outlined how the game needs to sell three million copies across its lifespan to break even, so expect this one to be supported for a number of years.
How does FBC: Firebreak connect to Control? Remedy’s Connected Universe explained
FBC: Firebreak takes place after the events of Control. Without spoiling anything directly, the Oldest House is under new leadership, though not all has gone according to plan. The building has been impacted by another outbreak, with all the usual extraterrestrial and paranatural entities running amok.
While striving to welcome new players that haven’t experienced the first game, or anything else in Remedy’s Connected Universe, devs have nonetheless ensured that storytelling is still a key focus here.
“You will see more of Control’s world,” Game Director Mike Kayatta explained. “More of the Federal Bureau of Control. Meet more of the people who work there. Explore more of the Oldest House. Run into more weird stuff. And importantly, experience this world, old and new, from a completely different perspective.”
In the past, we’ve only ever encountered the FBC while standing across from them, be it as Jesse Faden or Alan Wake. Now, however, we get to assume the role of FBC operatives directly, stepping into the shoes of their most powerful task force.
Exactly where the missions lead or how the story pushed the overall universe forward is anyone’s guess for now. But we do know Remedy has big plans to continue telling “stories from that world – stories that will keep being told after launch.”

So for now, that’s everything there is to know about FBC: Firebreak, the first multiplayer project from Remedy. Rest assured, as further details emerge and we get closer to the game’s launch, we’ll keep you up to speed with all the latest right here.