
Team Cherry has detailed the second major update for Hollow Knight: Silksong, rolling out with a new graphics option, achievement tweaks, and a long list of bug fixes.
The headline addition is a Dithering effect toggle in the Advanced video settings. This reduces color banding for smoother visuals but can slightly soften foreground elements. By default, the effect is set to “Off,” giving players the choice to enable it if they prefer.
Another notable change is to the Herald’s Wish achievement. Its description now clarifies that players need to both complete the wish and finish the game to unlock it, resolving confusion for completionists.
Beyond that, the patch addresses a wide range of bugs, from enemies stuck out of bounds to quest items not functioning correctly in certain modes. Here’s the full list of adjustments.
Do we know when patch 2 goes live?
There is no release date yet, but the second patch is now live on Steam’s public-beta branch, with further tweaks scheduled for the full release.

Hollow Knight: Silksong Patch 2 Notes
- Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
- Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
- Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
- Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
- Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
- Further reduced chance of Silk Snippers to get stuck out of bounds in Chapel of the Reaper battle.
- Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
- Fixed Shaman Binding into a bottom transition causing a softlock.
- Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
- Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
- Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
- Fixed Pondcatcher Reed not being able to fly away after singing.
- Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
- Fixed the break counter not working for certain multihitter tools eg Conchcutter.
- Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
- Fixed Cogflies and Wisps inappropriately targeting Skullwings.
- Fixed Cogflies incorrectly resetting their HP to full on scene change.
- Fixed Curveclaw always breaking on the first hit after being deflected.
- Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
- Various other smaller tweaks and fixes.
For more on Silksong, be sure to check out the location of every Mossberry, as well as where to find all three Coghearts.