
The dozens of League of Legends champion reworks undertaken by Riot across the last half a decade have, for the most part, been successful. However, there’s one ugly duckling, and it’s Tahm Kench. Why did the River King’s overhaul fail, and how can Riot fix the mess?Tahm Kench’s rework
was hotly anticipated in League of Legends Season 11. The River King has always been problematic for Riot to balance so he’s viable in both pro and casual play, without being completely overpowered in the hands of the best. Riot went for a controversial strategy — swap his Devour W and his Abyssal Voyage ultimate, and tune the rest of his kit around it. On paper, it removed the anti-fun mechanic most players hated, while giving him a bit more flexibility. However, the launch has been a mess, with Tahm Kench losing his identity entirely. So why did the rework fail? Well, there’s two major reasons.

Tahm Kench popularity spikes, but win rate falls drastically
Before we dive into the reasoning, let’s look at the numbers. Tahm Kench’s playrate has jumped from 2.3% to 8.1% since LoL patch 11.13 dropped — tripling his popularity. However, it’s come with a sharp decrease in his already low win rate from 47% to 43.1%, according to stats site League of Graphs. It’s alarming. His win rate was already woeful in solo queue, and the changes have only made it worse. There’s still the argument that players who’d otherwise not pick Tahm Kench are trying him post rework and failing and that even seasoned Kench players are still getting their heads around his new kit. However, such a sharp fall is practically unheard of, even comparing other reworks. Irelia’s 2018 rework saw her win rate spike from 47.5% to above 50% within a month, all while her playrate tripled. While she’s fallen out of the mix since, especially in higher elos, the rework was a success. More recently, Fiddlesticks and Volibear’s reworks in 2020 were both successes. The former has seen his win rate increase from 50% to 52% on average while doubling his playrate from 3% to 6%, and the latter has seen their play rate triple to almost 10% without a huge impact on their 50% win rate.

No longer flexible between top lane and support — pick one
Tahm Kench, for a time, was actually a pretty flexible pick. He could go top lane, using his Tongue Lash and passive to outtrade enemies thanks to the sustain from his grey health. However, gating his Devour behind an ultimate has removed one of his strongest laning tools for top lane — it did an insane amount of damage early — and swapped it with one of the easiest to dodge skillshots in the game. If you can’t dodge, you can basically throw everything on Kench’s landing spot for the easiest trade of your life. His four-second grey health healing delay is also huge, basically forcing Kench out of lane after a trade instead of quickly topping up. Finally, his scalings are noticeably weaker, making him less item dependent — which has entirely doomed Kench into the bot lane as a support.

Can Tahm Kench exist as a casual and pro pick in League?
This then feeds into the second major reason behind Tahm Kench’s rework failure — basically no matter what Riot does with the River King, they’ll never be able to make him a pick that can be viable in casual play without being totally oppressive in pro play. His scalings have to be low, else Tahm Kench top would be a must-ban in every league around the world. His abilities have to be gated behind unnecessarily high cooldowns. Basically, if Riot buffs his scalings, he becomes an insane top lane threat or even a jungler. If Riot doesn’t, he becomes useless across the board.
