
Rainbow Six Siege‘s Year 10 Season 3 is here, and the meta has changed following Ubisoft’s most recent major update, which brought new balance changes into the spotlight.
Rainbow Six Siege is now in its tenth year, with over 70 Operators for players to choose from. With changes to the meta, it can be difficult to keep up with the best options on both attack and defense.
However, we’ve got you covered with an up-to-date ranking of which attackers and defenders are best in our Operator tier list for R6.
Rainbow Six Attackers tier list
Tier | Operator |
---|---|
S | Ace, Blackbeard, Blitz, Deimos, Dokkaebi, Grim, Maverick, Montagne, Striker |
A | Ash, Buck, Nomad, Ram, Thatcher, Thermite, Twitch, Ying |
B | Brava, Finka, Flores, Hibana, Rauora, Sledge, Zofia |
C | Amaru, Capitao, Gridlock, Iana, IQ, Kali, Lion, Osa |
D | Fuze, Glaz, Jackal, Nøkk, Sens, Zero |
Our tiers explained
Here’s a brief explainer of how each tier in our Rainbow Six tier list works:
- S: The best Attackers in R6
- A: Great alternatives to S-Tier Attackers
- B: There might be situations where these Attackers can perform well
- C: These Attackers only perform well if your team has a foolproof strategy or the group comp is otherwise excellent
- D: Best to avoid unless you find yourself drawn to them
S-Tier Attackers
Ace

Coming to the S-tier attackers, we are starting with Ace, one of the hard breachers with an ideal combination of weapons and gadgets. Although you can’t breach the entire wall, unlike Thermite, his AK-12 packs enough punch.
He has three S.E.L.M.A Aqua Breachers that give you enough opportunities to blast open a hatch and a reinforced wall, but he is prone to getting Kaid-tricked if not timed or utilized properly. Ace is a great pick for maps like Kafe Dostoyevsky and Clubhouse.
Blackbeard

Even after receiving several nerfs this season, Blackbeard remains a strong Attacker. His rifle shield is still one of the most powerful tools in Siege, letting him safely hold angles and pressure defenders.
The recent changes have made him more vulnerable, but his core strength remains intact. Overall, while his utility is limited compared to other Attackers, the combination of a protective shield and solid gunplay ensures he still holds value as a top-tier pick.
Related
Blitz

Blitz is a solid pick if you’re looking for an Operator that can support an aggressive playstyle. He’s got a shield and a flash grenade, which you can utilize to pressure enemies to reposition or catch them off guard by flanking.
As a character that thrives in close range, you should have no problem fully blinding them and then just spamming ADS shots to easily win 1v1s.
He’s mostly strong, and it’s even more ideal to play as him when you have teammates who can coordinate.
Deimos

The best thing about Deimos is that you can get intel so easily at the click of a button. Thanks to this miniature flying probe, he’s a solid pick to scan enemies, giving them pressure that would lead them to bad positions.
The only tradeoff is that you can only use the .44 Vendetta while doing so and that you’d also reveal your position to the Defenders. However, this can be easily solved if you sit outside the building and call out the exact position of the tracked person to your whole team.
Dokkaebi

The South Korean operator is a gadget master and has the tools for most of the occasions that Rainbow Six Siege can throw up. The best allows her to call defenders anywhere on the map, allowing their locations to be spotted easily.
She is also able to allow her team to see through defenders’ cameras, while at the same time stopping dead defenders from checking for themselves for a limited period. One of the more streamlined support-style characters in the game, many of your teammates will love you for bringing Dokkaebi to the proverbial party.
Grim

After his buff in Operation Dread Factor, Grim has become a strong Attacker and has ranked up in our tier list. He now has Hard Breach Charges, which makes him versatile in case Ace or Hibana goes wrong, his Kawan Hive Launcher now covers a larger area and lasts longer, which is super useful in bigger maps like Kafe Dostoyevsky.
Although 552 Commando may not be the best assault rifle in the game, now that Baliff has been added to his arsenal of secondary weapons, he can be a great choice for vertical gameplay in Kafe or Border.
Maverick

Maverick is an S-Tier Attacker thanks to his unparalleled utility, creativity, and adaptability in breaching defenses. When faced with Kaid’s electrified hatch or reinforced walls, and neither Habana nor Thatcher can get the job done, Maverick becomes the only reliable option.
His blowtorch can silently carve openings through reinforced surfaces, bypassing electrification and Mute jammers with precise control, which is something no other Operator can replicate. Unlike Kali, whose sniper rifle is rarely favored due to its impracticality in Siege’s fast-paced gunfights, Maverick offers a far more reliable alternative for hard breaching while still having access to powerful weapons.
Montagne

Montagne is the Operator with a body-sized Extendable Shield that blocks anything coming his way – even a Nitro Cell! It may look harmless, but a well-coordinated full-stacked team will use him in the best and most annoying ways possible.
He can give you better live intel about defenders than Iana or Blitz, allowing the rest of the teammates to plan their attacks accordingly. He can even get full cover, thanks to his shield again while planting the Defuser and even safeguarding it in maps like Border and Clubhouse.
Striker

Striker brings a well-rounded and aggressive toolkit that rewards skilled fraggers. His Special Deployable Shield creates instant cover, allowing him to quickly hold space or set up for crossfires.
While not flashy, his ability to rapidly build pressure in chaotic moments makes him a dependable secondary entry in many comps. He also comes with a flexible loadout, giving him options for both ranged duels and close-quarters skirmishes.
A-Tier Attackers
Ash

Ash is the definition of a purebred fragger, built for speed, aggression, and raw killing power. Her lightning-fast movement allows her to take early map control, while her R4-C and G36C are among the best weapons for aggressive play, offering high DPS, low recoil, and fast handling.
Her Breaching Rounds add to her versatility, letting her quickly open soft walls, destroy defender gadgets, and clear key positions without slowing down. Unlike other fraggers, Ash doesn’t rely on utility to be effective, her gun skill and speed alone make her a constant threat.
A clear entry fragger and a relentless killing machine, Ash is a go-to pick for aggressive players who want to lead the charge, take fights, and disrupt defenders with nonstop pressure. What holds her back from S-tier, however, is the absence of stronger team-oriented utility and more versatile gadget play.
Buck

This Canadian Attacker is like a one-man army. His C8-SFW Assault Rifle can deal great damage but comes at the cost of higher recoil. Want to counter that? Use the CAMRS Marksman Rifle instead. Both weapons have an alternative mode of fire, Skeleton Key, which makes holes in walls and floors.
So, if you’re new or a seasoned veteran who wants to outplay enemies by playing vertically, you can do that. Buck now has Hard Breach Charges, which means he also serves as a backup for breaching reinforced hatches or walls. Use his Stun Grenades to take control of the site, giving the rest of the team the space to plan their attacks freely. Despite these benefits, his utility is not strong enough to be ranked S-Tier.
Nomad

Nomad continues to be one of the best attackers as it is both mechanically powerful and tactically essential. Her Airjab Launchers provide unmatched flank denial, essentially acting as a tripwire against roaming defenders. In a meta where map control and timing are crucial, Nomad allows your team to push safely without constantly worrying about being backstabbed.
Nomad’s kit allows her to play a flex role. She can assist in entry fragging, provide intel (when Airjabs are triggered), and even serve as a soft breacher. Her presence forces defenders to either stay locked in the site or waste time and utility trying to deal with her gadgets.
In ranked, she’s a comfort pick for many players who want a high-impact, low-risk Operator. In competitive play, her pick/ban rate remains extremely high.
Ram

The introduction of Ram has brought a new dynamic to Rainbow Six Siege. She rocks an R4-C like Ash, and her BU-GI Auto-Breacher wreaks havoc, to say the least.
For one, it’s loud and destroys any destructible wall or floor it touches, giving Attackers new ways of pushing into the bomb sites. The gadget being loud masks footsteps, allowing Ram to sneak up on enemies and give the team a man advantage.
Thatcher

Equipped with EMP grenades that disable defender electronics, Thatcher is vital for enabling hard breachers to open walls. His EMPs now disable electronic defenses and without him, hard breachers often can’t open walls, giving him strong team value. Previously in B-tier, he climbs to A-tier this season thanks to how much value he can offer to the team.
The only real downside of Thatcher is how frequently he’s banned, but that in itself is a reflection of just how strong he is.
Thermite

Among all the hard breachers in R6, Thermite is a solid option to pick. He is also quite a beginner-friendly Attacker since his gadgets are simple, and the 556xi Assault Rifle deals great damage with a high fire rate, and controlling its recoil is a breeze.
His Exothermic Charges can breach an entire reinforced wall, unlike Ace, Hibana, or Maverick. No matter which map you’re playing, Thermite is an excellent pick among every type of player, well, maybe except Favela! The only reason why he’s not in the S-tier is due to how map-dependent he can be.
Twitch

Twitch is a decent disabler in the current meta, and it’s not just because of her drones. While it’s true that they’re extremely useful for taking out enemies’ gadgets and gathering intel, Twitch’s DMR can be used to shred through enemies, provided you hit your shots, of course.
With Twitch, you’ll want to clear the path and take out default cams to bring value to the team. Overall, she’s got a solid pick and deserves a spot in the A-tier in the current meta, as there are many Operators she can counter right now.
Ying

Ying brings a powerful mix of utility and fragging. Her Candelas can flood rooms with blinding light, and when combined with Smoke grenades, she can completely disorient defenders and create safe space for plants. On top of that, her LMG and secondary options give her strong fragging potential if the push turns into a fight.
Previously in B-tier, Ying climbs into A-tier this season thanks to her ability to swing rounds by herself through site control and coordinated executes. She offers both flexibility and impact, making her one of the stronger attacker picks in the current meta.
Rainbow Six Defenders tier list
Tier | Operator |
---|---|
S | Azami, Clash, Fenrir, Kaid, Melusi, Mute, Smoke, Tubarão |
A | Aruni, Denari, Echo, Goyo, Kapkan, Lesion, Maestro, Mira, Skopós, Valkyrie, Wamai |
B | Bandit, Frost, Vigil |
C | Alibi, Castle, Caveira, Doc, Ela, Jäger, Pulse, Warden |
D | Mozzie, Oryx, Rook, Sentry, Solis, Tachanka, Thorn, Thunderbird |
Our tiers explained
- S: The best Defenders in R6
- A: Great alternatives to S-Tier Defenders
- B: There might be situations where these Defenders can perform well
- C: These Defenders only perform well if your team has a foolproof strategy
- D: Best to avoid unless you find yourself drawn to them
S-Tier Defenders
Azami

Want to block off a wall breach hole by Ace or Hibana temporarily? Pick Azami. Her Kiba Barriers release as a Kunai, which later transforms into a barrier and gives you the much-needed hardcover when you need it the most. Use this with the right timing, and you’ll be able to clutch a lot of situations, making Azami a strong pick for Defender.
She has Impact Grenades, which are used to make rotations between sites or break a soft hatch and play vertically while flanking. As an alternative, Barbed Wires will provide intel about nearby Attackers, and she is a great choice for holding Catwalk or Rafters above the Clubhouse garage.
Clash

Clash was previously far from being in a good spot, but that was before devs gave her a rework. It’s safe to say she’s now an absolute beast, with a lot of people often taking advantage of her deployable shield to shoot at enemies who are just coming out of spawn.
Additionally, thanks to the rework, she can now roam free, slow her enemies down with the taser, and even pick her fights easily. These, combined with how versatile she can be right now, are enough to move her up to S-tier instantly.
Fenrir

Fenrir and Omen from Valorant have something in common: they partially blind enemies using their gadgets or abilities. Thanks to the F-NATT Dread Mine, this Swedish Operator obstructs vision when an enemy enters its activation radius.
Combine that with a Bulletproof Camera, and you will provide intel to your flanking teammates. This strategy is useful when Attackers are pushing from the top of the Yellow Stairs in the Consulate, or the Catwalk or Rafters above the Clubhouse garage.
Kaid

Although Kaid is older than Bandit, he’s a better choice than the latter in most cases. Yes, both electrify walls, but Kaid can electrify hatches – which is crucial when your team opts for a Thatcher ban. Although you have to be wary of Impact EMP Grenades, they prove to be a nightmare if the enemies are smart.
Picking up Electroclaws is easier than Bandit’s Shock Wires, but to do the Kaid trick, you have to practice quite a few times to get the timing right. You get to keep a Nitro Cell for adverse situations or blowing an enemy up from the floor below.
Melusi

Melusi is an S-Tier Defender in Rainbow Six Siege, thanks to her disruptive Banshee Sonic Defenses, which provide constant intel and slow down attackers. While her MP5 isn’t the strongest weapon, it’s still reliable in close combat, and the lack of an ACOG scope, like Doc’s, weakens her slightly.
However, her ability to control areas and disrupt enemy movement makes her a solid choice that is incredibly annoying to play against, offering great support and creating constant pressure on attackers.
Mute

If an enemy team regularly plays Operators like Deimos, Dokkaebi, and Lion, Mute is the perfect antidote. His Signal Disruptor will keep you or your teammates within the gadget’s range undetected. It also jams Attacker drones or hard-breaching gadgets.
Most players prefer the M590A1 Shotgun and SMG-11 combo, as you get to keep a weapon for both short and medium-range gunfights. Combine them with a Nitro Cell, and Mute will be one of the most dangerous defenders to deal with.
Smoke

Smoke remains one of the most impactful anchors in Siege, thanks to its three remote-detonated gas canisters, which provide unmatched area denial late in rounds.
His toolkit is tailor-made for holding off plant attempts and forcing attackers into tight exposure windows. His gas deals continuous damage, making him a top-tier choice for denying objective pushes.
Smoke’s playstyle revolves around intel gathering, patience, and timing. While not as flashy as roamers, his sheer round-winning potential in final-site defense cements him firmly in the S tier.
Tubarão

Tubarão is a solid Defender to pick as his kit allows you to slow enemies and deny hard breaches. He comes with a Zoto Canister gadget that freezes devices from getting deployed, slows enemies caught in the area, and reveals their footprints, giving your team important information to play around them.
Thanks to his ability, he also pairs well with other Operators, including Bandit. While his canisters can still be countered or disabled with relative ease, his blend of denial tools and utility synergy makes him one of the more impactful picks in the current meta.
A-Tier Defenders
Aruni

Aruni leads the A-Tier Defenders group in our Rainbow Six tier list. Aruni is the only Operator in R6 with a prosthetic arm. Use it to make holes, which is very efficient in making rotations between two sites, as you don’t need to spend shotgun bullets.
Her Surya Laser Gates, if active, deal damage to Attackers, absorb projectiles or even break drones. Her secondary gadgets include Barbed Wires or a Bulletproof Camera, which will provide intel to the team one way or the other, and is a great pick for maps like Border, Clubhouse, Chalet, and Consulate.
Denari

Denari is the newest Defender in Y10S3, equipped with a gadget that deploys interconnected laser tripwires. These beams slow and damage enemies who pass through them, allowing him to lock down choke points or even create a “kill room” when multiple devices are layered together.
On paper, the utility sounds oppressive, but in practice Denari is highly counterable. The lasers are visible and directional, so they are easy to spot and clear with drones, explosives, or simple leaning shots. Without strong team coordination, his setups are unlikely to last long. Because of this, Denari lands in Tier A at launch.
Echo

The defender from Tokyo can win a round for you even if he is away from the bomb sites. His primary gadget, Yokai, is a hovering drone that sticks to the ceiling, which cancels a Defuser plant using ultrasonic bursts that disorient the enemy. Despite his hovering drones having suffered a nerf, resulting in them no longer being invisible, they have still proven to be incredibly effective.
An Echo main would play away from the site (not as a roamer though), keep MP5SD SMG as his main weapon, and use his Yokai drones effectively during the last few moments of a round. Use it multiple times to deny plants, and the Attacker will start to panic when time’s running out.
Goyo

Goyo is a powerhouse on defense, capable of burning enemies for 90 seconds to two minutes with his Volcan Canisters, depending on placement. This creates persistent area denial, forcing attackers into tough decisions.
With one of the fastest fire rates in Siege and an ACOG for precision shots, Goyo excels at holding off attackers and picking off those who get too close. His Impact Grenades offer quick rotations or new sightlines, adding versatility.
Kapkan

Kapkan, in the hands of the right player, is a nightmare for Attackers. His Entry Denial Devices deal great damage, and when you place two on one door frame and the attacker fails to notice them, you’re guaranteed an easy kill.
You may either keep Impact Grenades or Nitro Cell, as per your team’s needs and playstyle, but both are effective when the situation demands. Kapkan is a great choice for maps having many corners to check, such as Chalet, Border, and Clubhouse.
Lesion

If you have a versatile playstyle, such as you like to roam from time to time, or even play anchor and provide intel, Lesion is your go-to choice. This defender from Hong Kong uses his Gu Mines to detect enemy locations and also deal slight damage in return.
This damage can be deadly, especially when that enemy is down to the last 5 HP. In that case, you’ll get an instant kill. Sure, he doesn’t have Impact Grenades anymore, but you still have the T-5 SMG to kill enemies without breaking a sweat. A great choice for any map in R6. Despite being a great pick on paper, Lesion currently sits on A-tier due to the mines’ limited range.
Maestro

Built around intel and area denial, Maestro’s Evil Eye cameras provide live vision while also being able to fire shock beams that damage enemies and, importantly, destroy drones. This lets him both gather crucial information and deny attackers their intel. Combined with his strong LMG and solid secondary gadgets, he can anchor well and contribute throughout the round.
His ability to frustrate attackers by zapping drones, gathering intel, and locking down key angles makes him both impactful and fun to play, giving teams extra staying power on defense.
Mira

Mira’s major downside is how difficult she is to play. The Spaniard is tough to master, but once you’ve sussed her mirrors and got on top of the Vector. 45’s recoil, there’s no more difficult opponent for attackers.
Her Black Mirrors provide an insight into attacking teams’ strategies, while a Nitro Cell and shotgun secondary mean she can also be used for counter-attacking plays and soft breaching. She’s one-speed, so Mira players have to tailor their playstyles to sticking by the bomb. The only thing stopping her from being in the S-tier, however, is that you’ll need to run a coordinated team with her.
Skopós

If you’re looking for a Defender who can stay safe while still contributing, Skopós is a strong pick. She controls two remote-operated robots: one mobile that can move and shoot, and another that serves as a deployable shield and camera for intel.
What makes her especially dangerous is that she also wields what many consider the best defender gun in the game, giving her both strong fragging power and utility. Her kit opens up plenty of tactical options. from sightline denial to unpredictable plays, making her capable of anchoring safely or pulling off surprise flanks.
Valkyrie

Intel is key, especially while defending, as attackers can approach from any side of the map. Who else can provide it better than Valkyrie? Yes, she can’t throw her Black Eye Cameras outdoors anymore, but their placement indoors can make or break a round.
Combine them with your Nitro Cell to deny a plant. Her MPX SMG is easy to control, while the D-50 secondary deals great damage or creates holes in soft floors or walls.
Wamai

Following Jaeger’s heavy nerfs, you have Wamai to handle incoming projectiles. The only difference is that his Mag-NETs attract the projectile, reset the detonation timer, and then explode it.
You can use either the AUG A2 or the MP5K as his primary weapon, which is excellent considering their fire rates. Depending on your team’s playstyle, both Proximity Alarms and Impact Grenades are excellent choices.
Meta Analysis
Though this isn’t the case with many games, pretty much every Operator in Rainbow Six Siege has some positives to fall back on. That said, the intrinsic design of some does enough to elevate them above their immediate peers.
As we enter Y10S03, the meta in Rainbow Six Siege has shifted once again due to all the new balance changes introduced by devs.
Blackbeard, an Operator who has been dominating the meta when it comes to Attacker, has finally been hit with several nerfs. He’s now more vulnerable, has a smaller magazine, can’t rappel through unbroken windows, and cannot remain in ADS while rappelling.

Despite these setbacks, Blackbeard still sits in S-tier for now, as his ability to lock down angles continues to provide teams with valuable pressure. Though this may be subject to change depending on how things play out as the season continues.
Among Attackers, the best picks continue to feature established names such as Ace, Blitz, and Dokkaebi, with Montagne and Striker climbing into the top tier. Striker, in particular, stands out as a flexible option that is capable of covering multiple roles.
Meanwhile, Rauora has risen thanks to buffs to her Reaper MK2, which is now easier to control in short bursts, while others like Ash, Buck, and Sens have slipped in the rankings as their overall impact has fallen in the current meta.
On defense, Azami, Smoke, and Clash remain dominant forces. Denari, the newest addition to the roster, enters at A-tier. His laser tripwires offer strong area denial, but their visibility and ease of counterplay make him a more niche pick for now.
While some made big jumps, several Operators have also fallen in power. Castle sees the biggest drop of all, falling from A to C-tier. The loss of magnified sight on defenders hurts his ability to hold long angles, making him overall weaker compared to flexible utility ops.
Other notable shifts include Lesion dropping after losing his secondary shotgun, which weakens his setup potential, and Kapkan slipping out of S-tier, even though his trap utility and weapons remain strong.
That rounds off our best Rainbow Six Siege operator tier list for Year 10 Season 3. You can check out our explainer on Rainbow Six Siege ranks, which also explains how you can rank up quickly in the game. You can also stay up to date with R6 server status to check when the servers are down.